3D

I work mostly with Maya + Arnold or VRay.

For personal projects, zBrush, Substance Designer and Substance Painter are always a part of the pipeline, since they are great tools and I feel really comfortable with them.

I have knowledge of Cinema4D, Marvelous Designer and RealFlow.


compositing

I work mostly with After Effects.

I feel comfortable using third party plug-ins as Element 3D, mocha and Particular.